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000362_owner-lightwave-l _Wed Aug 10 12:55:56 1994.msg
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1995-03-23
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Received: by mail.netcom.com (8.6.8.1/Netcom) id LAA26211; Wed, 10 Aug 1994 11:59:43 -0700
Received: from westford.ccur.com by mail.netcom.com (8.6.8.1/Netcom) id LAA26201; Wed, 10 Aug 1994 11:59:37 -0700
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To: lightwave-l@netcom.com
Subject: Re: Ripples
In-reply-to: Your message of Wed, 10 Aug 94 07:13:59 -0700. <9408101413.AA27852@sce.com>
Date: Wed, 10 Aug 94 14:49:58 EDT
From: Mark Thompson <mark@westford.ccur.com>
Message-ID: <9408101450.aa13697@hubbub.westford.ccur.com>
Sender: owner-lightwave-l@netcom.com
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Reply-To: lightwave-l@netcom.com
> Falloff is the ripple attenuation with distance from the source, not the
> volume outside of which the ripples stop.
To clarify this, it is not the distance from the ripple source but from
the texture center.
> I must be stupid on this issue, but for the life of me I can't understand
> what the Texture Size parameter in the Ripples Bump Map defines.
The texture size is the volume within which the ripple sources are randomly
placed. The larger the texture size, the more spread out the sources get.
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